vgetty voice shell commands
-----------------------------
The voice extensions for the mgetty+sendfax package
Copyright (C) 1995, 1997 Marc Eberhard.
Voice shell command guide
Writen by Mizser Krisztian <christo@dundi.sch.bme.hu>
(please email me corrections, additional informations ...)

 

 

1.) Introduction
2.) Default behaviour of vgetty (if you don't specify "call_program" in voice.conf)
3.) Custom behaviour of vgetty (if you specify "call_program" in voice.conf)
4.) The structure of "call_program" (and the other "*_programs" 's)
    4.1) General things
    4.2) Example script
    4.3) Another script
5.) Commands / answers to/from the voice library and explanation of them
6.) Possible events, detected tones
7.) Converting voice files to/from your modem's format
8.) Logging

 

1.) Introduction

 

Vgetty is a great tool for creating an answering machine or any other system that uses your voice modem's capabilities. It is fully customizable, so you can create your own system with features you would like.

Vgetty can play, record messages, can detect DTMF tones, data/fax calling tones.

Vgetty works with mgetty closely, so it calls mgetty when data or fax connection is needed to establish.

You can control the behaviour of vgetty in voice.conf. The options are well explained in voice.conf, please read them to have an idea what vgetty can do and how it does them.

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2.) Default behaviour of vgetty (if you don't specify "call_program" in voice.conf):

 

NOTE: Stuff within double quotes "" refers to variables in voice.conf Vgetty answers the phone after "rings" rings, then plays the greeting message specified in "message_list" (if specified). During playing the modem reports detected DTMF tones, vgetty handles these as follows:

A DTMF command is in the form of *numbers# , if vgetty detects such a sequence, it stops playing, then executes "dtmf_program" if specified with 'numbers' as argument (without * and #). If vgetty detects a single number only, it stops playing, then tries to make a data connection with the remote end, if it doesn't succeed, then it tries a fax connection with the remote end. If vgetty detects an empty # character (without *numbers before it), then it simply hangs up the phone. If no DTMF was received during playing, vgetty issues a beep command, then it switches to recording mode, when the remote end can say the message to be recorded. Recording ends if DTMF tones detected as described above (in this case vgetty removes the recorded message), or if "record_max_len" time exceeded, or if the remote end hangs up. When finished, vgetty executes "message_program" if specified with the recorded filename as argument.

NOTE: In this case vgetty gives different names to the recorded messages, you don't need to bother with this question.

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3.) Custom behaviour of vgetty (if you specify "call_program" in voice.conf):

Vgetty answers the phone after "rings" rings, then executes the shell script defined by "call_program". After the "call_program" terminates, vgetty does different actions depending on the exit code as follows:
    Exit code 1: vgetty tries to make a DATA connection with the remote end
    Exit code 2: vgetty tries to make a FAX connection with the remote end
    Exit code 3: vgetty first tries to make a DATA, then in case of unsuccess a FAX connection with the remote end

    If none of the above : vgetty closes the device and exits.

NOTE: All the above mentioned programs (call_program, dtmf_program, message_program, button_program) are standard shell scripts executed by /bin/sh (Marc, is it true?)

NOTE: In this case, you have to give different names to your recorded messages, vgetty cannot do this for you since you control everything in your script.

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4.) The structure of "call_program" (and the other "*_programs" 's:

4.1) General things

Most of you who want to do something else than vgetty's default behaviour will have to define "call_program" in voice.conf and write a nice shell script that handles everything after the modem picks up the phone. The principles: A shell script communicates with the voice library through unique file descriptors ($VOICE_INPUT and $VOICE_OUTPUT). See the two basic function 'receive' and 'send' in scripts/demo.sh . Just define these two functions in each of your scripts, and you don't have to deal with them anymore. So what do these two functions do?

Receive: It reads one message from the voice library.
Send : It passes one message (command) to the voice library.
(The voice library is just the interface between your shell script and the modem. It translates the modem's messages to normal, human readable strings and vice versa.)

You can consider the messages from the voice_library as members in a FIFO (first-in first-out) queue. You can read one message from the queue using the receive function (it will return the oldest message in the queue). Every time your modem detects something or just executes your commands, it adds a message to the queue (for example: PLAYING, DTMF_DETECTED, READY, etc.)

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4.2) Example script

 

Now that you understand the basic behaviour of the system, let's see an example (scripts/dtmf.sh):

function receive :
function send : we discussed these two functions above

ANSWER=`receive`

// Executes the "receive" function and puts the returned message in a
// variable named ANSWER

if [ "$ANSWER" != "HELLO SHELL" ]; then
    echo "$0: voice library not answering" >&2
    exit 1
fi

// If the message contained in ANSWER is not "HELLO SHELL" then exit,
// because something's wrong.

send "HELLO VOICE PROGRAM"

// Executes the "send" function that passes the "HELLO VOICE PROGRAM" to the
// voice library

ANSWER=`receive`

    if [ "$ANSWER" != "READY" ]; then
        echo "$0: initialization failed" >&2
        exit 1
    fi

// If the ANSWER wasn't "READY" then exit, something's wrong.
// So far nothing happened, we just made sure that the communication between
// our script and the voice library is OK. You have to start every script
// like this one.

send "DEVICE DIALUP_LINE"
ANSWER=`receive`
if [ "$ANSWER" != "READY" ]; then
    echo "$0: could not set output device" >&2
    exit 1
fi

// Sets the output device to dialup line.

if [ -f demo.rmd ]; then
    send "PLAY demo.rmd"

// Let's play demo.rmd

    ANSWER=`receive`

    if [ "$ANSWER" != "PLAYING" ]; then
        echo "$0: could not start playing" >&2
        exit 1
    fi

// After the PLAY command, voice library should return "PLAYING"

    ANSWER=`receive`

    if [ "$ANSWER" != "READY" ]; then
        echo "$0: something went wrong on playing" >&2
        exit 1
    fi

// When the playing is finished, we get "READY"
// If no events occur during playing, the script just waits until
// playing is finished (e.g. READY)
// Function 'receive' won't return until an event happens.

fi

    send "BEEP"
    ANSWER=`receive`

    if [ "$ANSWER" != "BEEPING" ]; then
        echo "$0: could not send a beep" >&2
        exit 1
    fi

    ANSWER=`receive`

    if [ "$ANSWER" != "READY" ]; then
        echo "$0: could not send a beep" >&2
        exit 1
    fi

// Send out a BEEP, wait for answer (BEEPING, when finished: READY)

    send "RECORD demo.rmd"
    ANSWER=`receive`

        if [ "$ANSWER" != "RECORDING" ]; then
            echo "$0: could not start recording" >&2
            exit 1
        fi

    ANSWER=`receive`

        if [ "$ANSWER" != "READY" ]; then
            echo "$0: something went wrong on recording" >&2
            exit 1
        fi

// Send a RECORD command, wait for answer (RECORDING, when finished: READY)

send "GOODBYE"
ANSWER=`receive`

    if [ "$ANSWER" != "GOODBYE SHELL" ]; then
        echo "$0: could not say goodbye to the voice library" >&2
        exit 1
    fi

// We don't want to do anything else, send a GOODBYE to the voice library
// If the answer is "GOODBYE SHELL", then the library got our request, and
// stops communicating with us.

exit 0

// Leave the shell script with exit code 0 .

 

It was a very simple script, it just played a greeting message, then sent a beep to the line, then recorded a message.

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4.3) Another script

Let's see a more complicated example, where we want to handle the events during playing the greeting message.

 

    send "ENABLE EVENTS"
    ANSWER=`receive`
    if [ "$ANSWER" != "READY" ]; then
        echo "$0: something's wrong" >&2
        exit 1
    fi

// This command enabled events reporting to the script. You need this if
// you want to detect and handle events (dtmf codes, calling tones)

if [ -f demo.rmd ]; then
    send "PLAY demo.rmd"
fi

while true; do
    ANSWER=`receive`

    case $ANSWER in
        PLAYING)
            ANSWER=`receive`
            case $ANSWER in
                READY) send "PLAY demo.rmd";;
                RECEIVED_DTMF) send "STOP"; proc_dtmf;;
                BUSY_TONE) send "STOP"; receive; send "GOODBYE";
                                        receive; exit 0;;
                FAX_CALLING_TONE) send "STOP"; receive;
                                  send "GOODBYE"; receive; exit 2;;
            esac;;
    esac

done

In this example we play the greeting message in an infinite loop. During playing we can check what the modem reports. If we get a dtmf code (RECEIVED_DTMF), then we call our dtmf handling function (proc_dmtf). If the remote end hangs up (at my place it manifests in BUSY_TONE), then we stop playing, say GOODBYE to the voice library, then exit with code 0. If the modem detects a fax calling tone (FAX_CALLING_TONE), then we stop playing and exit with code 2 (which means that mgetty tries to make a fax connection with the remote end). You can see that there is a 'receive' after STOP and GOODBYE, they are for getting the READY and "GOODBYE SHELL" answers. (in fact we should check if another event happened after issuing STOP) It is that simple. We just have to make sure we read all messages from the voice library. In order to do that, we need to know the possible answers to our commands, and the possible messages, events from the voice library. (For a more complicated example see scripts/voice_mail.sh )

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5.) Commands and answers to/from the voice library and explanation of them

In the following table you can see all the commands and the possible answers for that particular command.

 

Command:         ""
Answers:         "HELLO SHELL"
Explanation:     After the very first 'receive' in your script, you should
                 get this answer from the voice library. It means that the
                 voice lib is ready for your commands.

Command:         "HELLO VOICE PROGRAM"
Explanation:     This should be the first command you issue, it will start
                 the conversation between your script and the voice lib.
Answers:         "READY": If everything's ok, voice lib will return this.

Command:         "ENABLE EVENTS"
Explanation:     Enables event reporting to the shell (dtmf codes, data/faxcalling
                 tones, silence, quiet)
Answers:         "READY": Voice lib got your request.

Command:         "DISABLE EVENTS"
Explanation:     Disables event reporting to the shell.
Answers:         "READY": Voice lib got your request.

Command:         "DEVICE argument"
Possible Args:   NO_DEVICE, DIALUP_LINE, EXTERNAL_MICROPHONE, INTERNAL_SPEAKER,
                 LOCAL_HANDSET
Explanation:     This command sets the device that vgetty will use.
Answers:         "READY": Voice lib got your request.

Command:         "BEEP [frequency [length]]"
Explanation:     Sends a beep through the chosen device (if frequency or length are not
                 given, the defaults from voice.conf are used)
Answers:         "BEEPING": Beeping is executed right now.
                 "READY": Beeping ended.

Command:         "DIAL number"
Explanation:     Dials the given number.
Answers:         "DIALING": Current action is dialing.
                 "READY": Dialing ended.

Command:         "GET TTY"
Explanation:     Returns the modem device currently in use.
Answers:         DevID: Device id.
                 "READY": Voicelib ready for next command.

Command:         "AUTOSTOP argument"
                 Possible Args: ON, OFF
Explanation:     With AUTOSTOP on, the voicelib will automatically abort a play in
                 progress and return READY. This is useful for faster reaction times
                 for voice menus.
Answers:         "READY": Voicelib ready again.


Command:         "GOODBYE"
Explanation:     Stops conversation with the voice lib.
Answers:         "GOODBYE SHELL": Voice lib stops conversation.

Command:         "PLAY filename"
Explanation:     Plays filename through the chosen device (the file must be in your
                 modem's format!!! See section 7)
Answers:         "PLAYING": 'filename' is being played.
                 "READY": Playing of 'filename' has ended.

Command:         "RECORD filename"
Explanation:     Records filename from the chosen device (recorded file will be in your
                 modem's format! See section 7)
Answers:         "RECORDING": 'filename' is being recorded.
                 "READY": Recording of 'filename has ended.

Command:         "WAIT seconds"
Explanation:     Waits for 'seconds' seconds. During waiting, events will be detected
                 and reported!
Answers:         "WAITING": Waiting has started.
                 "READY": Waiting is over. (Note, that after this READY events will NOT
                 be reported to the shell!)

Command:         "STOP"
Explanation:     Stops current action (DIALING, PLAYING, RECORDING or WAITING)Current
                 state will be IDLE. ( Please note, that events will NOT be reported
                 after "STOP" . If you don't want to do anything but to detect events,
                 then try the WAIT command.
Answers:         "READY": Current action successfully stopped.

 

If something fails, you get "ERROR" as answer. That can mean two things, either you tried to issue multiple commands, e.g. a second PLAY command before stopping the first (vgetty will complain about this, saying "Nested command in shell script"), or something's really broken (hardware, software).

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6.) Possible events, detected tones

 

Please note, that events will only be reported if you issue an "ENABLE EVENTS" command, and current action is either PLAYING, RECORDING, WAITING or DIALING. After finishing these actions ("READY"), events won't be reported. (Use WAIT if you don't want to do anything but get events)

 

Event: BONG_TONE
Description: The modem detected a bong tone on the line.

Event: BUSY_TONE
Description: The modem detected busy tone on the line.

Event: CALL_WAITING
Description: Defined in IS-101.

Event: DIAL_TONE
Description: The modem detected dial tone on the line.

Event: DATA_CALLING_TONE
Description: The modem detected data calling tone on the line.

Event: DATA_OR_FAX_DETECTED
Description: The modem detected data or fax calling tones on the line.

Event: FAX_CALLING_TONE
Description: The modem detected fax calling tone on the line.

Event: HANDSET_ON_HOOK
Description: Locally connected handset went on hook.

Event: HANDSET_OFF_HOOK
Description: Locally connected handset went off hook.

Event: LOOP_BREAK
Description: Defined in IS-101.

Event: LOOP_POLARITY_CHANGE
Description: Defined in IS-101.

Event: NO_ANSWER
Description: After dialing the modem didn't detect answer for the time give in
             dial_timeout in voice.conf.

Event: NO_DIAL_TONE
Description: The modem didn't detect dial tone (make sure your modem is connected
             properly to your telephone company's line, or check the ATX command if
             dial tone in your system differs from the standard)

Event: NO_VOICE_ENERGY
Description: It means that the modem detected voice energy at the beginning of the
             session, but after that there was a period of XXX seconds of silence
             (XXX can be set with the AT+VSD command...at least on ZyXELs)

Event: RING_DETECTED
Description: The modem detected an incoming ring.

Event: RINGBACK_DETECTED
Description: The modem detected a ringback condition on the line.

Event: RECEIVE_DTMF
Description: The modem detected a dtmf code, you can get the code with an additional
             'receive' command.

Event: SILENCE_DETECTED
Description: The modem detected that there was no voice energy at the beginning of the
             session and after that for XXX seconds. (XXX can be set with the AT+VSD
             command...at least on ZyXELs)

Event: SIT_TONE
Description: Defined in IS-101.

Event: TDD_DETECTED
Description: Defined in IS-101.

Event: VOICE_DETECTED
Description: The modem detected a voice signal on the line. IS-101 does not define, how
             the modem makes this decision, so be careful.

Event: UNKNOWN_EVENT
Description: None of the above :)

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7.) Converting voice files to/from your modem's format

 

Under directory 'pvftools' there are a number of useful utilities that can be used to convert voice files. Vgetty can only handle voice files converted to your modem's format. After recording, recorded files are in your modem's format. Converting a voice file (say 'wav') to rmd (raw modem format, that is the format your modem accepts data) takes two steps. First you have to convert your file to pvf (portable voice format) with ??topvf (?? = wav in our case), then use pvftormd with the proper arguments (see pvtormd -h for a help).
The other way is similar (rmdtopvf , pvfto??).
Browse through pvftools, there are other useful utilities there, too.

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8.) Logging

You can set the desired log level in voice.conf, log path can be set in voice/include/paths.c (It defaults to /var/log).


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